In today's video I'm sharing with you my strategy for beating Germany by 1941 for the La Resistance dlc. Defense in depth. I just rolled over Germany by 1943 last night. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Yeah, that would be good. Finland was getting eaten in autum winter 40 and I was going t let that happen but changed my mind in winter 40 and joined the war with the Soviets. I know the video is long but I didn't know what else to cut. Well, that works too. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. If they dont cycle attack and drain their manpower, then pull some of your divisions off the front line and let them chew away. Always remember that unlike equipment they can replace manpower almost indefinately. "A quote is easy to forge" - Julius Caesar. Germany will control the air for the first 2 years so soviets should focus on producing fighter planes only and then produce CAS in 1943, 1944. This is so youre not totally unprepared when the Axis invaded you in 1941. . Hoi4: Soviet Union - Not One Step Back Achievement Bitt3rSteel 136K subscribers Join Subscribe 11K Share Save 459K views 1 year ago #NoStepBack #hoi4 #DLC #hoi4 #DLC #NoStepBack Check out. Should you wish to do so you are directed to contact the Paradox staff via PM". So, here is a list of priorities for your research: This is where my military tactics come in. Search within r/hoi4. I mean, come on, this is Germany, not late-game Allies. I found as Germany's junior partner, Poland, putting pressure on one part of the front will cause the Soviets to send relief from other parts. I will not list every single one, but the ones I feel you should go for first. if you play single player dont attack russia before 1941. #1. Would recommend watching at 1.25 times speed.Part 2: Coming Jan 1/2022 (hopefully if I'm not too tired from new years eve)Twitch.tv/71CloakI tend to stream around 8-9 pm est most days of the week. I only focused on initially pushing for Moscow and Stalingrad at first to concentrate my strength. Use medium/heavy armor divisions to punch holes through their lines adn to create encirclements. What I did to beat the Soviets was produce massive amounts of medium tanks, and give all of my infantry divisions anti-tank guns. With this, you may be wondering what the guide is actually about? Tanks is 1 or 2 divisions with light tanks. I cringe when I watch what little tank divisions they have drive back and forth over mountains, swamps and other horror-terrain that gives them mad attrition problems. 500 is safe. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. All rights reserved. . I have about 240 divisions on the Europe front, but for some reason my unlimited man power isn't draining the Reich's power. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. How to Unlock Papal States in Hearts Of Iron IV, How To Launch A Naval Invasion In Hearts of Iron 4. #2. you only have to do these things till youre good, i just beat germany in 41 lol. When are you attacking (Don't attack near 1941, they're too strong then. A more than a month old thread should rest in peace. I think I am behind on dividion production based on not really knowing what I was doing and only producing a handful of infantry divisions in 36/37. Archived post. Strange. Just to check are you playing as the Soviet Union? Required fields are marked *, You may use these HTML tags and attributes:
. That's it. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Declare war on Lithuania and go around their army. If they are thin on divisions before winter starts, you just continue encirclements, just on smaller scale. Support engineer, signal, maintenance, recon. All you have to do is hold the line and watch them bleed equipment until most of their divisions are half-strength or less. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. #4 arctichound85 Jun 15, 2016 @ 6:26am The best way that I've found to defeat the Soviets is to prepare for a slog. I am proably on my 7th playthrough and still and incapable of breaking the frontlines. Like i cant even get 1 little territory every time i attack it says im winning at first and says the battle will last less than a day. And do you recommend the rockets in the sovjet union? Please don't reply to a post that's dead for months. In terms of the order you should do your national focus tree, here is what I have found works best for me. Thank you for reading this and helping out!! Red air and other . But they will only stay fresh if you manage your supply carefully. I won my last war in 1942 after i encircled 70 divisions and shortly afterwards 50 divisions. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. This was not my first time playing. r/hoi4. Although, you miss out on 15% national unity, the ability to research technology quicker will give you a significant advantage over your foes. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Gun most important upgrade on tanks, then reliability. Russia has infinite manpower, but only limited factories. So I'm playing the Soviets in Waking the Tiger and I'm pretty new to the game. Check it out here. How to defend France? The infantry held the line while the mobiles were split into 2 quick reactionary groups to punch back at any . Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Privacy Policy. I have played two games so far as the Soviet Union, and I cannot set up a defense against Germany. This only holds line in 1941 against Germans when sitting in a level 4 to 7 fort, as per Jacks strategy above. So why not focus on military factories in late 1938, and then use them to add just one company of Medium Armor to every infantry division? If you play multiplayer than ppl before me gave you a lot of good advices. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. The plan was to rebuild the high seas fleet and focus for the next years on building the heaviest ships possible, battleships and battlecruisers were the sole production and the increased dockyards from naval rearmament helped great, chromium was not going to be an issue with a early Yugoslavia war. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Playing my first HoI IV game (as Russia). More soft attack is always good, but pure infantry has very cost effective soft attack by themselves against the breakthrough of even the heaviest 14-4 assault infantry template. (support,medic,reckon,engineer,radio as support.). . Germany will most probably have better tech than you so they may pull off good barbarossa. well ur pretty s**** on my first game i won against soviet. After 1941 it will look very grim as the war starts out due to the sheer number of Soviet divisions, but it will quickly get better. As Germany I beat them in a year. If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: "One of the most damaging lies of our era is the falsehood that people must give up freedom to enjoy economic progress, which makes me think of a story - everything makes me think of a story - about three dogs: an American dog, and a Polish dog and a Russian dog. So, what are you waiting for? From what i observed, there is few lines you can create, but i'd like to focus on Stalin Line (from Riga to Crimea) and basically the Axis border. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. with this build you and your 6000 panzers should arrive at moscow after around 10 months of fighting you will most likely still be near full strength too . Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. Your troops may also be running out of supplies. Having 500 divisions by the beginning of the war is easily doable. But i have lost campaign after campaign every single time when attempting to invade the USSR. Tons of aircraft ready to bomb and fight. I had a defensive line of lvl 4-6 bunkers on river/swamps/mountain with as many troops or more than the german and they simply didnt launched a big offensive because it would have been suicide. Once they are weak, just attack. Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. Especially when they are on the retreat with quick tank manuevers to punch through gaps in the defensive line and stall movement, entire huge stacks of men will die to attrition in winter cut off from supplies, then keep chewing them like that piece by piece taking the territory once they vacate it. Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. Can upgrade reliability and armor if you have extra XP. Hi, sorry for the late reply. What tactics do you use? If you allow it to become a war of attrition you aren't going to win against the Soviets. Did you build a war factory by the age of 41? Try to attack when the weather is favorable; attacking through snow or mud will cut your effectiveness dramatically. and our Lol there are alot of noobs on this post hahaha, beating soviets is easy no matter the date. I had 4-5 24-division armies of 10infantry with support arty and engineers to hold the line of level 4 forts. They're now OP. Is there any nations you would like me to do? Heres a couple of ideas for other vanilla game walkthroughs that look promising to me: 1) Turning Hungary into badass Austria-Hungary per focus tree on the left. I prefer 1939.)? Posted by 6 years ago. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Check out my other nation guides. I'd actually just stack forts along the border - both the ones with Poland and the Baltics and the later longer one with Germany. Here is the three choices I recommend choosing during the Great Purge: By having an advanced military, this will give you an upper hand over the enemy. Archived post. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. was a piece of cake. Perhaps give a go on a playthrough and see how it goes. And thier infantry aren't that far behind at all the German. You can dig in very hard so soviets can't push you and then push forward with the planning bonus. in a public forum. What is the makeup of your army? (same as infantry but no reckon but maintenance). First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. The navy and air force have been getting off easier so far (navy and air advisors not very important in comparison to division recovery). If you are having difficulty defending the Soviet Union from the European half of the Axis, here is the best place to dig in and defend: . Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Your email address will not be published. Fellow comrade, you have been called to action to take command of the mighty Red Army. Just use it as a defensive line where there's no border. War Economy (as soon as you can as world tension needs to be at a certain level), Konstantin Rokossovsky (do the rest of the military staff after the Great Purge). Giving me time to build a of factories and conquer Japan and most of China. And this is probably the best story in whole HOI4 Habsburgs are good (free Czechoslovakia), cossack king not bad (nice boost to cavalry). He had good air cover too by fighters and some tanks if I remember correctly. Just make you sure you have a decent air force to ensure air superiority. Check out today's epic new video to find out the. I found self propelled artillery to be particularly efficient against Russia - high soft attack and shouldnt face too much that can pierce it. I particularly like ideas 1 and 4 and will look into writing these at some point. Hello, thanks for your comment. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. USSR meanwhile gets only 300 factories by 1941 and USA 400 factories by 1941. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2037365067. "On the battle-fields of Verdun corpses grow as legacy. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. I would recommend watching this video and playing a test game of the soviets at the same time to save time. You win by encircling and destroying divisions. If America Joins Allies restart for obvious reasons. Russia is too weak before 1941. and you will be disapointed with fight and game overall. What I do is build lots of 20width Infantry don't build forts but do include support AA in the infantry and SPAA in the armour divisions. But, not the picture of course. Basically, this. Log In Sign Up. Apparently the Soviet Union's army is desperately weak after The Great Purge event (their organisation suffers catastrophic derp) so they crumble before your relatively cheap, fast moving cavalry. Scan this QR code to download the app now. SPG gun, reliability, armor is optional if you have extra XP, TD gun, reliability, armor is useful for making space marines with TDs but can be left off. To summarise, the Soviet Union inHearts of Iron IV is one of the easiest, but most enjoyable countries to play as. Just go around them. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). Thanks for the feedback! How many civilian factories do you have in 37 38 and 39 for example and around what time do you switch to militairy factories and how many do you build? Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. I have tried to build lots of forts at the border but germany always pushes me back and the forts become useless, if I build too many forts then I don't have a powerful industry. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. While im doing that, i do my best to turn all of the baltik states to axis. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. All rights reserved. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. Soviet Union Guide - Defense in Depth Goal of the Guide Show that late game Germany can be dealt with Repeatable strategy that can be used by anyone in single player Win war and peace, get at least 90% of the spoils Display novel defense in depth with lines of retreat based on perpendicular fallback lines, debate utility for multiplayer By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Here's how to reroll your account in Honkai: Star Rail, including a look at what the best characters to reroll for are. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. I build almost every time to lvl 10 and always a lose! covariance matrix iris dataset, golden west middle school yearbook, what does the green dot mean on text messages,
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